It seems appropriate to convey this history now that -next 0rder- is upon us. Many fans were not present for some of the events described in this timeline, and still others have no concept of the "Tamer and Digimon" dichotomy that Digimon was originally based on. This is not just the story of children's competitions, but also the story of how the definition of Digimon and their relationship to human beings have both evolved over time. In 1997 handheld LCD toys were an explosive fad with children everywhere, and within fifteen years those same 16x16 pixels were being rendered as detailed 3D models battling over ad hoc wireless networks. That evolution is at the heart of the D-1.
IndexThe Original Monster Makers: A History of the D-1 Grand Prix & Tournament Play in Digimon (1997-98) (Published October 27th, 2015)
Children's War Game: Digimon Pendulum, the D-Challenge, and the Second Grand Prix (1999) (Published November 7th, 2015)
Zen and the Art of Digimon: Digimon in Asia and the West (1997-2000) (Published November 29th, 2015)