Facebook group. Tamers can download D-Pet at its development blog.
The stat system has been expanded so that Digimon receive different bonuses for specializing in a particular stat. If Attack is the highest stat, the Digimon deals additional damage on top of their base, while if Defense is the highest stat, then it reduces additional damage proportionally and deals damage to the opponent if it is higher than their Attack. If Dexterity is the highest stat, it causes additional damage regardless of the opponent's Defense. This creates an effective triangle where Attack beats Dexterity, Dexterity beats Defense, and Defense beats Attack.
D-Pet is also planned to introduce an X-Antibody system that has a low probability to give some tamers X-Antibody Digimon at random.
Meeting evolution criteria is still challenging; this game uses the Pendulum system of training, where tamers are allotted a maximum of 10 DP (Digimon Power) which is decreased during by one for every training session. DP recovers by one point for about every five minutes that passes, is not recovered during evolution, and it can take several hours for a Digimon to evolve (about an hour and a half for Baby I to Baby II, and six hours for Baby II to Child; this is based on the original Digital Monster pets). This means tamers are encouraged to consume as much of their DP as possible as quickly as possible in order to maximize the efficiency of their training across their Digimon's lifespan, particularly as their Digimon progresses, and evolutions start depending on which stats are highest to determine their path.
nrg890110" or "hosc") during Digimon's dark age in mid 2009. In part due to Digimon's long official hiatus--Savers had ended two years prior and Xros Wars did not air until a year after DMPC came out--the game experienced a brief surge in popularity when it first launched. After hosc disappeared in 2010, DMPC was revised by JoMdz into 2.0, working with a small team of designers and individuals that acted as public relations contacts, managing its various communities. DMPC 2.0 introduced color graphics, additional evolutionary levels, and new Digimon. The game had been especially notable throughout 2009 and 2010 for having online battles through Hamachi, and an ever-growing count of available Digimon.
Eventually, the difficulty of managing community fanpages for the game, design conflicts over the direction of Ver. PC, and a lack of enthusiasm on the part of fans lead to a slowdown in development and its user base shrinking considerably. In 2013, JoMdz resumed work on Ver. PC, and began developing D-Pet in 2014 as a continuation of the program. The rechristening to D-Pet was chosen in order to reflect the fact that the new program will be playable not just on PCs, but also on Apple computers, iOS, and Android devices. D-Pet is planned to eventually have Facebook connectivity in order to make finding a battle easier once the online functions are completed.